Programming for 3D (G6080)
Programming for 3D
Module G6080
Module details for 2025/26.
15 credits
FHEQ Level 6
Module Outline
This module provides you with an intensive introduction to 3D computer programming. The main focus is graphics, but it also includes an audio element.
On successful completion of this module, you will have created a complex virtual interactive Unity application, which demonstrates some of the core principles of 3D environments, including:
• Ray tracing, surface normals, diffuse materials, collision detection, shading, textures and particle systems
• Audio in a 3D environment
Module learning outcomes
Understand the core elements of virtual 3D environments
Be able to implement the core elements within an interactive 3D application in Unity
Follow fundamental programming principles, enabling you to produce better, more robust software
Use project management principles, allowing you to deliver successful applications
Type | Timing | Weighting |
---|---|---|
Coursework | 100.00% | |
Coursework components. Weighted as shown below. | ||
Project | A1 Week 2 | 100.00% |
Timing
Submission deadlines may vary for different types of assignment/groups of students.
Weighting
Coursework components (if listed) total 100% of the overall coursework weighting value.
Term | Method | Duration | Week pattern |
---|---|---|---|
Autumn Semester | Laboratory | 2 hours | 22222222222 |
How to read the week pattern
The numbers indicate the weeks of the term and how many events take place each week.
Dr Steve Huckle
Assess convenor
/profiles/307882
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